This precomp contains some footage ошибка

Hey there,

Sorry for the late reply. Was reviewing the information given and trying to apply it. And it worked!

Some more info about source material:

Screen Shot 2022-06-26 at 6.13.41 PM.png

This is the main composition.

I have the precomp containing the 3D camera tracker at the top. Layer 2 is the blue couch from the source footage masked out via Roto Brush. Layer 3 is the source footage with the main wall masked out because the original footage already had pictures on the wall. Layer 4 is a freeze frame where the pictures on the wall have been erased using Photoshop.

Screen Shot 2022-06-26 at 6.13.53 PM.png

This is the precomp with the 3D camera tracker.

At the top, you’ll see I attempted to create the track matte you mentioned, but ended up not using it because of certain complications I didn’t know how to get around. Layer 2 is the blue couch from the source footage masked out via Roto Brush. Layer 3 is the precomp containing the new images for the wall. Layer 4 is a 3D camera created with the track matte at the top (I was not able to create only a solid, it kept prompting me to create a solid and a camera. I didn’t know how to fix that). Layer 5 is the reference grid you mentioned and Layer 6 is the 3D camera created with it. Layer 7 is a null object I created in order to track Layer 9 to the mask in Layer 8 via Motion Trackers (this is how I kept the wall blank as the footage moved.

As you can see, Layer 3 is parented to Layer 5 as you suggested. The grid was very helpful in detecting any movment.

Screen Shot 2022-06-26 at 6.14.34 PM.png

Lastly, this is the precomp containing the images. Similar to your ‘Photo Array’ I think. I had arranged the photos in their place in the precomp with the 3D camera, and then precomped the photos together into this composition where they retained their positions from before. The reason why you see each image as a precomp is because I needed to extrude each image, and in order to do so, I had to use a trick that involved using the Separate X,Y, Z effect, adding an index-1 expression to the Z-axis, and then duplicating the image multiple times. I do not have Ray-Tracing as a 3D renderer, so this was a trick I needed to do.

I think that’s everything. I’m sure there are things in this project that could have been done in a much easier fashion, some of these methods are the only ones I’m familiar with so far as I’m still learning AE as best I can. I may have overcomplicated certain things at certain points.

In any case, your solution worked! Thank you very, very much for your support. I greatly appreciate your help.

Here is the final result:

Если все перечисленное выше не помогло (или просто вам неохота возиться, пробуя все подряд), значит, скорее всего ошибка происходит из-за конкретного проекта. При возникновении ошибки или другой проблемы обратите внимание на таймкод (время) ошибки. Если баг возникает каждый раз в одном и том же месте, то есть вероятность, что он вызывается каким-нибудь конкретным эффектом или анимацией, которую придется изучить и, возможно, изменить. Например, при работе с частицами можно выбрать другой режим работы CPU/GPU в плагине (если поддержка есть), уменьшить количество частиц, для Element 3D упростить геометрию, уменьшить количество полигонов, проверить материалы, текстуры, размер и т.п.
Для уточнения проблемного слоя или эффекта мне несколько раз помогал такой способ. Вы выбираете половину слоев в композиции и удаляете их все. Рендерите видео, ну или как вы там предпочитаете проверять. Тут возможны два варианта:

  • Если ошибка пропала, значит, она была в удаленных слоях композиции, отменяем удаление, и теперь удаляем только половину удаленных ранее слоев. И снова запускаем рендер.
  • Если ошибка осталась, то продолжаем дальше удалять слои, упрощая проект.

Если ошибку вызывает что-то конкретное, рано или поздно мы найдем виновника таким методом. Я понимаю, что это долгий, муторный и неудобный способ, но если вы знаете лучше, то пишите мне, буду благодарен! 8-)
А если ошибка возникает каждый раз в случайных местах композиции, то можно попробовать рендерить не готовое видео, а набор кадров Image Sequence. В After Effects есть несколько пресетов для этой цели под общим названием Multi-Machine Settings/Sequence в очереди рендера Render Queue.

В таком случае каждый кадр будет отдельным изображением на диске, и если рендер оборвется, вы не потеряете уже просчитанный готовый материал. А когда вы продолжите рендер (можно продублировать задание в очереди рендера Render Queue), After Effects пропустит уже существующие на диске кадры и начнет считать со следующего места. За это отвечает отдельная настройка в Render Settings — Skip existing files (allows multi-machine rendering)Пропустить существующие файлы (позволяет осуществлять рендеринг на нескольких компьютерах)«).

Но, естественно, звук в таком виде не получится вывести из программы After Effects и придется потом дополнительно его считать как WAV файл без видео и объединять с набором отрендеренных кадров композиции. Их, конечно же, надо предварительно импортировать в любую программу для работы с видео — After Effects, Premiere Pro, да любую. Даже мой любимый FFMPEG может это сделать, да все нормальные программы умеют делать такое. Только проверьте частоту кадров, так как куча файлов на диске не имеет такой информации, и это надо задавать руками.
Вообще, это было сделано для рендеринга по сети несколькими компьютерами одновременно, чтобы они не считали одинаковые кадры, назначенные другому After Effects. А самое интересное, что такое можно провернуть и на одной машине для ускорения рендера, ведь одна копия After Effects не задействует ресурсы процессора CPU на полную.
Изображение Уменьшение времени рендера в After Effects
Изображение

При работе в After Effects могут появляться следующие сообщения об ошибке: «Невозможно выделить 0,000 МБ памяти» и «Невозможно выделить 0,002 МБ памяти».

Эта проблема может быть вызвана неполадками определенного проекта или системной конфигурации.

Предлагаемое решение

Вы можете попробовать устранить эту проблему, выполнив следующие шаги.

Попробуйте уменьшить объем памяти, выделяемый на другие приложения:

Очистите память и кэш диска:

Есть и другой способ очистить кэш диска и файлов мультимедиа:

Если Mercury Transmit включен, отключите его в меню «Установки» > «Просмотр видео».

Переключение с трассировки лучей на ЦПУ:

Удалите любые внешние модули сторонних производителей.

Расположение в MacOS

Расположение в Windows

C:Program FilesAdobeAdobe Media Encoder CC 2017Support Files (для внешних модулей сторонних производителей)

Сбросьте установки в After Effects. Убедитесь, что программа After Effects не запущена на компьютере при выполнении этих шагов.

MacOS

Windows

Проверьте композицию, в которой появляется проблема:

Убедитесь в том, что файлы Illustrator не используются, или попытайтесь преобразовать файлы Illustrator в слои Shape.

Если вы используете несколько видеокарт, отключите одну из них.

Если вы применяли какие-либо выражения, преобразуйте их в ключевые кадры.

Попробуйте открыть проект в After Effects CC 2015.

Источник

Многие пользователи ПК во время работы с какой-либо программой могут столкнуться с «вылетом» указанной программы, и появившимся сообщением «Out of memory». Возникшая проблема может иметь множество причин, начиная от банального недостатка памяти на пользовательском ПК, и заканчивая некорректной работой с памятью какой-либо программы.

After effects out of memory 23 40 что делать

Причины появления дисфункции

Сообщение «Out of memory» (в переводе дословно «вне памяти», или «недостаточно памяти») обычно возникает при недостатке памяти на пользовательском компьютере. В частности же, в появлении данной ошибки «виновен» следующий набор факторов:

Когда вашему компьютеру не хватает физической R.A.M. памяти, он заимствует часть места на жёстком диске, и создаёт так называемую «виртуальную память». Система временно хранит в такой виртуальной памяти ту часть данных, которая не помещается в памяти обычной. Такие данные обычно хранятся в файле «pagefile.sys», размер которого может увеличиваться или уменьшаться в зависимости от специфики работы вашей ОС. Если на диске будет недостаточно места, файл «pagefile.sys» не сможет расти, и пользователь получит рассматриваемую ошибку.

Как исправить ошибку «Out of memory»

Для решения указанной проблемы рекомендую сделать следующее:

Альтернативным вариантом решения проблемы является установка соответствующего фикса от Майкрософт. Или использование расширений или дополнений для браузера уровня «The Great Suspender» для «Google Chrome», хорошо работающего с ненужными вкладками браузера.

bcdedit/set IncreaseUserVa 3072

И нажмите на ввод, и перезагрузите ваш ПК. Функционал данной команды позволяет выделить пользовательским приложениям 3 гигабайта оперативной памяти для работы. В некоторых системах этого может быть слишком много, потому если после ввода данной команды система начала чаще сбоить, то введите в командной строке от имени администратора:

bcdedit /set IncreaseUserVa 2560 — что позволит задействовать 2,5 гигабайта вместо ранее забронированных 3.

Если ситуацию этим исправить не удалось, верните настройки на состояние по умолчанию:

bcdedit /deletevalue IncreaseUserVa

After effects out of memory 23 40 что делать

Установите нужный размер файла подкачки

Заключение

Ошибка «Out of memory» может иметь множество причин, связанных как с физическим недостатком памяти на ПК, так и другими детерминантами, изложенными мной выше. Для решения проблемы советую закрыть ненужные программы (вкладки браузера) на вашем компьютере (тем самым разгрузив его память), а самым эффективным инструментом является установка дополнительной планки памяти на ПК, что в большинстве случаев поможет избавиться от ошибки на вашем компьютере.

Источник

Creative Communities of the World Forums

The peer to peer support community for media production professionals.

AE out of memory 23 :: 40

After effects out of memory 23 40 что делать

dorit grunberger

I’m was just starting to explore the wonderful world of AE, when my exploration was rudely interrupted by this crappy error.
OSX 10.5.8, 8 core Mac Pro, 12GB memory with 9GB dedicated to AE.

All I was trying to do was use the puppet tool to animate some flames. Didn’t get very far so I’m not sure where the memory sponge is, nor how to rectify.
Any suggestions?

After effects out of memory 23 40 что делать

Sigrun Lydsdottir

I had the same just now, and my auto safe was not on…. did you find out what was wrong? all my other projects work except for that one… was using puppet tool and rotation together and all of a sudden this message :/

After effects out of memory 23 40 что делать

dorit grunberger

No, never figured it out, but am almost positive that you just need more RAM, What Adobe doesn’t tell you about their wonderful production suite is that it requires an enormous amount of memory and acceleration. I’ve been using Apple’s Motion for most things. Let me know if you find out anything else.

Thanks in advance,
Dorit

After effects out of memory 23 40 что делать

Shahane Bekarian

Does your artwork have any thin regions like wire? After using the puppet tool from it’s release I have never experienced this till now, I’m trying to manipulate a gaming controller and I think it’s having issues with the cable section. Putting a solid behind the artwork in the precomp seems to clear the ram error message.

So try using the puppet tool in a scaled up precomp and then scale it down in your working comp.

After effects out of memory 23 40 что делать

Alex Serban

I get this error message every time I try pickwhipping a 3D layer’s position’s dimensions to its own X, Y, and Z properties. It can be any 3D layer including a simple solid, and this happens even after I restart my computer and only have AE running. My system has 8gb of RAM so that shouldn’t actually be an issue. My memory settings are at the recommended level.

Источник

Ошибки недостатка памяти в After Effects

Ошибки недостатка памяти в After Effects

Adobe After Effects выдает сообщения об ошибках: «Not enough RAM. Increase, memory allocation by [amount]» («Недостаточен объем RAM. Увеличьте отведенную память на [объем]») или «After Effects error: insufficient memory for [horizontal dimension] x [vertical dimension] image buffer. Use Get Info in the Finder to increase the application’s memory size by at least [amount] К» («Ошибка After Effects: недостаточно памяти для буфера изображения [горизонтальный размер] х [вертикальный размер]. Используйте Get Info в Finder для увеличения объема доступной приложению памяти по крайней мере на [объем] К»>.

Увеличьте объем доступной After Effects памяти одним из следующих способов:

А. Увеличьте объем отведенной After Effects памяти.

ПРИМЕЧАНИЕ: До просчета изображений в After Effects убедитесь, что наибольший неиспользуемый блок RAM превышает 3 Мбайт.

Б. Дефрагментируйте динамически распределяемую намять системы: При запущенном приложении выберите «About After Effects» из меню Apple.

ИЛИ: Перезагрузите компьютер. ИЛИ: Используйте утилиту сторонних разработчиков (например, Swatch 1.9, Zone Ranger 1.2).

В. Отключите все расширения, контрольные панели и шрифты, не нужные для работы After Effects, чтобы освободить максимум памяти, и перезагрузите компьютер.

Г. Уменьшите объем памяти, зарезервированной для предыдущих действий, одним из предложенных способов:

А. Выберите Edit > Preferences > General (After Effects 2.0.2) или File > Preferences > General (After Effects 3.0). В диалоговом окне General Preferences за Undo-able Actions введите 5 и щелкните кнопку ОК.

Б. Нажмите Control + Clear, чтобы удалить хранящиеся в памяти предыдущие действия. В. Выберите Composition > Composition Settings и, не производя никаких изменений, закройте диалоговое окно Composition Settings, щелкнув кнопку ОК. Это удалит предыдущие действия, хранящиеся в памяти. Д. Установите дополнительную RAM.

ИЛИ: Уменьшите сложность композиции до просчета роликов одним из следующих способов: А. При работе со встроенными композициями просчитайте их отдельно как ролики QuickTime и реимпортируйте ролики в проект. Б. При работе со встроенными композициями сожмите геометрические элементы до рендеринга ролика:

1. В диалоговом окне Time Layout выберите слой, в котором собираетесь сжать встроенную графику.

2. В информационной панели слоя пометьте переключатель Collapse Geometries.

ПРИМЕЧАНИЕ: Сжать геометрические элементы нельзя, если к ним применялись маски или эффекты.

After Effects просчитывает композицию послойно и покадрово. Объем памяти, необходимый для просчета кадра, зависит от сложности кадра.

Объем памяти, требуемый для просчета ролика, равен объему памяти, необходимому для просчета наиболее сложного кадра композиции. Чтобы определить, достаточно ли памяти для просчета ролика, выберите Eayer > Quality > Best и Composition > Resolution > Full до предварительного просмотра композиции. Если композиция просматривается корректно, памяти для просчета ролика достаточно.

Требования к памяти растут с увеличением разрешения, при использовании масок, эффектов, обрезании, растягивании или встраивании композиций. Больше других памяти требуют эффекты Drop Shadow, Track Matte и Set Channels.

Для вычисления объема памяти, необходимого для композиции, см. дополнительную литературу.

Если Вы не можете закрыть окна или выйти из After Effects после сообщения об ошибке, нажмите Caps Eock и щелкните кнопку ОК.

Источник

How can we improve After Effects?

Only really recently has AE been crashing so bad it ends up being a hard reset on my system.

To preface, there is a good chance that my settings / set up / system could play a big part in what i’m experiencing, However just a few months ago on this same exact system and set up I did not have this issue. (maybe one in a blue moon). And I was working with fairly large 4k footage.

The crashes resemble a powersurge. Monitors flashs, turn on and off and then wont turn back on till I unplug them and plug them back in. After that however, they turn on but do not connect to my computer until I am forced to hard reset my computer as I can’t see my desktop anymore.

I’ve inspected my computer and surroundings to see if there is some sort of static discharge issue or if there is something wrong inside my computer and can’t see anything out of place. But since this has happened 3 times in two days, doing the same task I need to assume is has something to do with After Effects. (Since I just started a new job I’ve been away from AE for a couple months and only started using it again this past weekend.)

Honestly I just wanted to rant for a bit, because I just started a new job working from home and need my computer and AE to function. These crashes have lost me hours of work, which doesnt give a good impression to my new position and have me concerned about my computer. I dont really expect anybody to specifically help me with anything, I just need someone at adobe to hear me.

I can post system specs and software specs if somebody wants to see. I really hope it would be a simple solution or user error, but I have tried many of the suggestions i’ve found online with no real impact.

Источник

[Help] Precomps not saving correctly?

Using AE 13.0.2.3 and I ran into an issue where my precomps did not save correctly.

I split up some video footage in a way I wanted, then selected those layers and pre-composed and selected to move all attributes into the new composition.

When I went back to look at those precomps, however, instead of the precomp containing only the footage I split out, it just shows the raw full video footage without any of my edits.

Has anyone seen anything like this before? Did I make some dumb mistake? Pretty much just lost a day’s worth of work and I want to punch adobe in the face :

Thanks for the help!

Rick Gerard

Community Expert

Community Expert

,

Jun 30, 2018
Jun 30, 2018

Rick Gerard



Community Expert

,

Jun 30, 2018
Jun 30, 2018

Check the composition. Showing us the render cue tells us nothing about your project or your problem.

You will see an empty icon in the timeline:
Screenshot_2018-06-30 15.56.02_tz72OB.pngAnd color bars in the project panel:

Screenshot_2018-06-30 15.56.27_YoYuVE.png

If you can’t find it check the flow chart. When it is expanded you’ll see color bars in the flowchart:

Screenshot_2018-06-30 16.03.50_EoAqxV.png

If Case.png was your missing file you could right-click in the flowchart select Reveal In Project. That would take you to the Project Panel where you could right-click and select Reveal In Finder (folder). Then you cou

Boris FX Forum

Loading

Hello.

I’ve had similar issues trying to use rotobrush with iPhone footage. After some experimentation, I’ve arrived at the following process. It seems to work OK for me in the latest AE version as of this writing. I’m on Windows 10.

1.) Create your main AE comp at whatever fixed FPS you desire. I typically do 4K 24 FPS.

2.) Import your variable FPS phone footage. With my iPhone 13 Pro, the FPS usually varies just a tiny amount around 24. In the worst cases, it’s usually detected as 23.99X, where the X varies. If you’re editing in parallel with Premiere Pro, I do not recommend using the PR dynamic link «Replace With After Effects Composition» feature to create your AE comp. Start with a clean comp created directly in AE.

3.) For each variable FPS clip you’d like to process with roto brush, create a separate precomp containing just that clip. I do this in the project panel by dragging each separate clip onto the comp icon one at a time. These roto comps should only ever contain the single video clip, with no other effects. They should automatically be set to the proper strange frame rate, which they will inherit from the clip.

4.) Do your rotoscoping within those separate comps.

5.) In your main comp, arrange those separate comps however you’d like.

6.) If you want to bring the end result into Premiere Pro, I recommend rendering inside AE to a high quality intermediate format like ProRes. I do not recommend using dynamic link for comps which use rotobrush, because the performance can be really bad, and I’ve had weird crashes and hangs during rendering.

Hope that helps!

Hello.

I’ve had similar issues trying to use rotobrush with iPhone footage. After some experimentation, I’ve arrived at the following process. It seems to work OK for me in the latest AE version as of this writing. I’m on Windows 10.

1.) Create your main AE comp at whatever fixed FPS you desire. I typically do 4K 24 FPS.

2.) Import your variable FPS phone footage. With my iPhone 13 Pro, the FPS usually varies just a tiny amount around 24. In the worst cases, it’s usually detected as 23.99X, where the X varies. If you’re editing in parallel with Premiere Pro, I do not recommend using the PR dynamic link «Replace With After Effects Composition» feature to create your AE comp. Start with a clean comp created directly in AE.

3.) For each variable FPS clip you’d like to process with roto brush, create a separate precomp containing just that clip. I do this in the project panel by dragging each separate clip onto the comp icon one at a time. These roto comps should only ever contain the single video clip, with no other effects. They should automatically be set to the proper strange frame rate, which they will inherit from the clip.

4.) Do your rotoscoping within those separate comps.

5.) In your main comp, arrange those separate comps however you’d like.

6.) If you want to bring the end result into Premiere Pro, I recommend rendering inside AE to a high quality intermediate format like ProRes. I do not recommend using dynamic link for comps which use rotobrush, because the performance can be really bad, and I’ve had weird crashes and hangs during rendering.

Hope that helps!

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r/AfterEffects

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Posted by4 years ago

Technical Question

r/AfterEffects - Do anyone know how to fix this for roto brush? It says “Frame rate mismatch or footage with fields found. For best roto brush & refine edge results, set composition to 50 FPS to match the layer source.”

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  3. How to FIX Rotobrush Error in After Effects (Frame rate mismatch)
Просмотров: 3 019


Если вам понравилось бесплатно смотреть видео how to fix rotobrush error in after effects (frame rate mismatch) онлайн которое загрузил Tylo FX 26 октября 2022 длительностью 00 ч 03 мин 55 сек в хорошем качестве, то расскажите об этом видео своим друзьям, ведь его посмотрели 3 019 раз.

MakhandaDyingRich

MakhandaDyingRich

3 дня назад

thank you soooooooooo much bro


Charmy

Charmy

1 неделя назад

THANKS YOU SO MUCH!


JDS EDITS

JDS EDITS

2 недели назад

u saved my life


Mary Margaret

Mary Margaret

2 недели назад

thank you!!!


Le Désco

Le Désco

2 недели назад

i love you


Matias Crespo

Matias Crespo

2 недели назад

Thanks!


Pery Castiel

Pery Castiel

3 недели назад

Great Video very useful! TNX 😍🥰


Bí Ngô 🎃

Bí Ngô 🎃

4 недели назад

Thank you^^


Marina R

Marina R

1 месяц назад

Thank you very much!!!


vv4lkr

vv4lkr

1 месяц назад

bro ur like saved my mental health with this vid, ty so much


Madly

Madly

2 месяца назад

Man.., how do you always make videos on the things I need to fix??, one of the best youtubers btw


𓆩Ƥʀᴀɴᴊᴀʟ𓆪

𓆩Ƥʀᴀɴᴊᴀʟ𓆪

2 месяца назад

oml you’re a life saver tysm 😭💙


Lüh🥀

Lüh🥀

2 месяца назад

Deserves a sub


ṈΣXṮ

ṈΣXṮ

2 месяца назад

bro thaks alot bro


Hugo Cerqueira

Hugo Cerqueira

2 месяца назад

thanks bro ❤️


ZEROO7

ZEROO7

2 месяца назад

on the second method how did u get to the mediun coater open it liked jumped to a different screen so i cant find it


AMR_

AMR_

2 месяца назад

Thanks!


Kamaya Blox

Kamaya Blox

2 месяца назад

thank you so much!


OP_ISO8

OP_ISO8

3 месяца назад

thanks a lot man


Ali 6

Ali 6

3 месяца назад

everytime I change my frame rat the error comes back with the same number I changed my frame rate to?


  • Change the Frame Rate, frequency rate not when shooting RAW

    I think not all the controls to change the frame rate independent of the frequency rate that, I guess it’s like ‘project frame rate ‘.

    How I crank out 240 fps 2 K RAW or say 60 fps (time base 23.98) during the filming of SXS?

    Follow-up to question… is there a manual for this camera accessible to the public anywhere?

    Thank you very much

    BK

    You can overcrank (once again, «S & Q» for «Slow and fast») to XAVC 1080 p at 60 fps at the moment, with firmware v1.10.

    That’s all. Any other framerate 60 fps have access by setting a frequency 59,94 system and slow down the images in the post.

  • How to set the frame rate of NOR-IMAQdx

    Hello.

    The actual frame rate is 30 fps (MAXIMUM), but I must decrease the value to 10 frames per second. Is this possible?.

    Please check
    http://forums.NI.com/T5/machine-vision/programmatically-setting-the-frame-rate-of-a-webcam/TD-p/2654…

  • Calculation of frame rates of acquisition image using the 7 Format

    So I finally got my Basler firewire (IEE1394b) camera to capture images at his rate max (120 fps).

    But to do this, I need to use the ‘7’ Format…. which is a bit confusing to me.  When I use the ‘7’ Format, I can’t specify the frame (frames per second) rate.  Apparently, you only specify the parameters (length, width, color / mono) of the image and the size of the packets and a few other things.

    So, how can I calculate speed?  I need to know exactly how much time elapses between each image.  And it must be constant.  I can’t have a different frame rate.

    NEITHER told I can calculate the frame rate using this equation:

    That comes from this article.

    But I am skeptical because the article also says:

    Please note that the time to transfer an image is slightly faster than the time it takes to acquire an image.

    People out there can clarify this for me?  Is the frame rate constant?  And then I actually calculate when using size 7?

    The rate will be constant.  It won’t change from image to image.  The difficult part is to find what it is.

    Basler camera manual will tell you how to calculate the frame rate.  There are three different calculations, and gives you the slower pace is one you use.  These calculations are accurate enough, I think.

    Another possibility is to measure the frame rate, but that requires several seconds (or minutes) for a measurement precise.  The simplest method is to start a life-long and save a frame in time at the beginning, wait several seconds (or minutes) and save the time of another framework.  Subtract the chassis numbers, subtract the time and divide to get the frame rate.  With a wait of several minutes, it’s extremely accurate.  To get the acquisition time, read an image whose value «Next Image», then save the chassis number and read the msec timer immediately after reading.  Using a flat sequence structure is probably the best to ensure that everything happens in the desired order.  If you loop playback, you will see real cadence cadence converge slowly.  Stop it when it is pretty accurate.

    In a program I wrote, I controlled the pace by setting the shutter exposure time.  I used the derived formula of the Basler manual for cadence and reversed to calculate the shutter speed.  This only works if you have another way to adjust the brightness levels (opening, lighting, etc.).

    Bruce

  • BlackBerry videos recorded 10 missing frame Frame Rate, width of the frame height, once 1080 videos works

    Hello

    I shot some video with my Z30 in 720 mode and was able to play it on Windows Media Player and metadata seem to be all there.  However, I switched the camera in 1080 mode and now the files are missing some metadata.  Specifically, Frame Rate, Frame Width and Frame Height and they will not play on Windows Media Player.  I’ve switched back to 720 mode but now have lost the metadata for this mode and 720 video play is no longer.  Any thoughts?

    I downloaded VLC Media Player (which is a free download) and played the videos perfectly. If you have this problem, I suggest you do the same thing. Just Google it.

  • C90 w/4210/5320 MCU H.239 Frame Rate

    I admit the departure, it’s «H.239 101» type question, but our environment is transitional on very old rooms of 4:3 which were never designed to manage content on separate screens so I’m just now my hands dirty with the intended user, experience sharing content.

    My question is around H.239 — cadence for C90 endpoints as well as MCU-4210/5320…on the surface, it seems that they are able to share plenty of movement, full-video cadence in the H.239 channel, right? must be able to handle 720 p, 30 frames per second?

    In tests, I connected a C90 to two MCU to the relatively high rate of calls (1.5 MB, 2,0 MB) and when I check stats, H.239 channel turns to the expected bitrate and resolution-but very low frequency of frames… between 4/7 frames per second

    I think I am missing some setting commonly or game setting between the endpoint and MCU.

    In addition to setting minimum outflow for the content on the MCU, what other effects H.239 — cadence? I tried to play with the settings of weight main/presentation in the C90, but does not appear to affect the results.

    Thanks in advance for any response

    Take a look at this discussion, cisco-mse-8510-content-frame-rate-and-resolution-limitations.  In short, the cadence of the content that is being received and sent by the MCU are dependent on how you have the quality that is configured for the endpoint PC Input, that is to say: (default) sharpness or movement.  There is no middle ground, or dynamic parameters, it’s one of those two.

  • Presentation codec frame rate

    What is the frame rate when I using PiP like exit presentation if I presentation codec

    If you use PIP on a CTS 3000 we 5 fps.

    Using an external monitor your will get 30 fps.

  • Photoshop CC — window Frame Rate

    Where is the window Frame Rate moved in Photoshop CC. He was previously in the Menu Animation, but it’s gone. Can someone help me find it?

    For an animation image, you can select several images and set the rate for each group by right-clicking the button X of s in the lower corner of one of the frames. It will apply to all selected.

  • My editing in Adobe animate CC don’t show me the current image, frame rate, or give me playback options.  How can I enable that?

    Hello

    My editing in Adobe animate CC don’t show me the current image, frame rate, or give me playback options.  How can I enable that?

    Thanks for any help you can offer. I’m off to work, but you come back tonight.

    Julie

    screenshot.jpg

    Hello

    Can you please scale your system to 100% in the Panel text and see if that helps?

    Thank you!

    Mohan

  • Question photoshop frame rate

    Hi all

    I have problems making my reading of the video at 23.97 fps on photoshop cc movement timeline. I’m trying a video of rotoscoping is one. MOV exported first cc at 23.97 fps, but when I import it via import of video frames to layers, I still get a timeline of 30 frames per second. Unfortunately, I need the chronology in 23.97 fps. Is it possible to adjust the frame rate of 23.97 fps when I import a video? Help, please.

    Used programs:

    First cc

    Cc of Photoshop

    System Mac OS X

    10.9.5 version

    Hi john-daniela,

    Please check the below tutorials related to it.

    Photoshop frame rate Essentials |

    Using Photoshop | Preview video and animation

    Let us know if that helps.

    Kind regards

    ~ Mohit

  • Posterize time changing frame rate problem

    Hey guys, I’m looking for this problem with my code. I’m trying to set the value of a posterize time effect frame rate. I have problems with it being not defined. I did the same process with other effects, and it worked fine.

    How to set up the effect: (things like preComp have already been defined)

    //global
    var rateProperty;
    
    
    //Setup Function
    function setup(){
        rateProperty = preComp.Effects.addProperty("ADBE Posterize Time")("Frame Rate");
    }
    //When I want to change the value
    
    
    function runGo(){
        switch(frameRateDropDown.selection.index){
            var rateDocuments = rateProperty.value;
                case 0:
                rateDocuments = 5;
                rateProperty.setValue(rateDocuments);
                break;
                case 1:
                rateDocuments = 10;
                rateProperty.setValue(rateDocuments);
                break;
                case 2:
                rateDocuments = 15;
                rateProperty.setValue(rateDocuments);
                break;
                case 3:
                rateDocuments = 20;
                rateProperty.setValue(rateDocuments);
                break;
                case 4:
                rateDocuments = 24;
                rateProperty.setValue(rateDocuments);
                break;
                case 5:
                rateDocuments = 25;
                rateProperty.setValue(rateDocuments);
                break;
                case 6:
                rateDocuments = 30;
                rateProperty.setValue(rateDocuments);
                break;
                case 7:
                rateDocuments = 40;
                rateProperty.setValue(rateDocuments);
                break;
                case 8:
                rateDocuments = 48;
                rateProperty.setValue(rateDocuments);
                break;
                case 9:
                rateDocuments = 50;
                rateProperty.setValue(rateDocuments);
                break;
                case 10:
                rateDocuments = 60;
                rateProperty.setValue(rateDocuments);
                break;
            
            }   
    }
    

    Is it possible between getting the property and set its value, you’re adding / removing effects that invalidate your reference?

    Dan

  • HELP * how can I synchronize my audio to a video variable frame rate?

    How can I synchronize my audio to a video variable frame rate?

    Something like the hand brake allows you to change the video to the CFR…

    Handbrake download page: https://handbrake.fr/downloads.php

    Neil

  • Changing on timeline frame rate?

    Hello

    I am running Flash Pro CC 2015 (15.0.1.179), but I noticed that we cannot change the framerate of a right of the scene in the timeline panel. See on the background, the pace is gray.

    I have a feeling that it was a time where we could do that here. It is quite a new change? Because it is not very useful, not be able to change quickly.

    o3pl2n7

    I know how to change it of course, it’s with the properties of the scene.

    2015-09-17_15-10-29.jpg

    It is an intentional change. You can always change the frame rate in the properties panel, but that the timeline has been disabled. A lot of people complain about accidentally changing the value without realizing it.

  • Variable in SOUL CC 2015 — WHY frame rate?

    Using the same preset that I used since SOUL CC 2014 (maybe earlier) my videos are now encoded with a variable rate and let me know how to solve this problem. Here are the new details on MediaInfo: this preset used to give me

    ‘ Frame rate Mode: constant’ & ‘ Frame Rate: 59,94 fps’ this issue also seems to exist with my presets from 1280 x 720 29.97 FPS as well.

    Variable.png

    Any help or info as to the cause would be appreciated seriously.

    We just released SOUL 9.0.1.  This version should fix this variable frame rates.

    http://Adobe.LY/DVA_updates

  • Sequence GoPro/DSLR frame rates

    I search for an answer to this for a while and can’t seem to find something forward.

    First off I’m shooting videos with a 6 d and a pro hero go 3 + black.

    IM shooting usually 1080 at 30 frames per second with the 6 d and 1080 at 60 fps with the go pro for slow motion shots.

    I use after effects or first (depending on what I want to do in the edition) and get some reading jumpy/choppy/laggy when I finished some projects.

    For example:

    I want the video to end play at 30 frames per second.

    -should I conform to the go pro clips from 60 fps to 30 fps using go pro studio before them sequels if I plan to make idle or time remapping with them? The sequence settings suitable for SPF 30 or 60?

    -clips of play very well before and after that I have them comply in pro studio go but once they are done in my rendering than the shifts of video playback.

    Here is an example between: 20 -: 25 seconds The Quinta, Ca on Vimeo … to me, it seems that its executives of jumps. In this video I isn’t in keeping them in 30 frames per second before hand. I just used temporal and remapping of time to slow them down. I also put pixel interpolation on the clip. (This was shot with a go pro)

    Here’s the deal with frame rates. Interpretation of the file ALLOWS you to set the time DO NOT rate or to comply with a new cadence when you’re transcoding because you’ll lose frames or quality or both. Simple as that. In your workflow I import images from the GoPro, interpret to 29.97 because it is the frequency of images for your computer, then, when you drop the GoPro images in the timeline, it will play at half speed. If you need to slow down more use time-remapping or a plug-in like Twixtor. You will get much better results.

    I hope this makes sense. Slow mo is confusing to people who have worked in the video, but it makes perfect sense for people like me who one has grown up with a 16mm Bolex in his hands and turned images on film up to 20,000 images per second… All projectors (except the old plays football coaches Spotlight analysis usually use to analyze) run at 24 fps so my 20 000 really read fps camera images slowly and you could see all the pop rivets that the spar does not, but it’s a different story.

  • How to FIX Rotobrush Error in After Effects (Frame rate mismatch)

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